Tighten Your Script

TIGHTEN YOUR SCRIPT
by
Mark Sevi
Put your script on a diet
10 Techniques
Exclusive to the Orange County Screenwriters Association
1) TOO HIP FOR YOU
Imagine you’re too cool for the room. So of course you come in late and leave early for max “pap”(arazzi) exposure. Start as late in a scene as you can. This means, where is the absolute deepest point you can begin in a scene and still maintain the sense of it and also accomplish your goals.
Subsequently, leave early - don’t drag it. Get to the point, make it and get out without seeming abrupt, but please - MAKE THE POINT – too many times I see work where the scene ends without a coda or a point. Trimming does no good if you’re cutting the reason you’re in the scene.
2) FLASH THEM
Show don’t tell.
How can you best show something rather than talk it out? Dialogue is never as efficient in a visual medium like film. Remember the old adage, “a picture is worth a thousand words.” Use your visual skills to show something instead of telling us about it.
3) CHATTY CATHY
Tell don’t show.
Yes, it seems contradictory but there are times when just a line of dialogue makes a complete point. Know when to use words instead of visual images to get maximum impact. A judicious voice over, despite the fact that it’s a horribly overused technique, can have maximum impact in minimal space.
4) KILL YOUR “CHILDREN”
Know what you’re trying to accomplish with a script, a scene sequence, a scene, and be brutal about cutting something that doesn’t add to that goal. “Killing your children” involves getting rid of the stuff that you’re really in love with. Don’t worry - you can probably use it somewhere else or in another script. But don’t be afraid of tossing your darlings out of the plane to reduce weight so you can make your destination - your ideal page count.
5) AND WE’RE BLENDING, WE’RE MIXING
When possible, combine.
Not everything needs to stand alone. Combine that snappy dialogue with a scene about traveling somewhere or put it in an elevator scene that you’re using as a transition.
6) I’LL CUT YOU, MAN
Don’t be afraid to completely eliminate entire scenes that do nothing or accomplish only one thing.
We all think we absolutely need certain scenes - don’t we? But is that scene with your character talking about his or her feelings really necessary or can we find out through a gesture, a moment, or someplace else entirely.
This technique is sometimes best accomplished on rewrite when you know what you need and don’t need to tell your story.
7) BABY, SWEETY... LOVE YOU BUT -
Think like a producer
A producer’s job is to sweat the money. Imagine every scene you’re creating is costing you money you can't afford and you’ll get why producers have to be merciless (besides that they’re also sadists - but that’s another article.) It’s really difficult to imagine how appalling difficult it is to make something happen film-wise until you actually visit a set and watch them set up for a shot. If you knew what it took to light one simple bad guy on fire...sheesh!
Put a jar on your desk and charge yourself every time you write a new scene or setup that will involve moving hundreds of people to accomplish that moment. Toss a quarter in that jar every time you create a new scene and promise that money to your friend or kids. Now how many would you really keep if you absolutely had to?
8) SHUT THE *@&^$*& UP!
Try eliminating as many lines of dialogue as possible.
Imagine you’re working for an actor who wants 30% of the dialogue eliminated. I did - he made me cut almost every other line of dialogue. And the film still worked. Try it - see what you can get rid of and still maintain the quality of the scene.
9) YOU TALKING TO ME?
When in doubt, sound it out.
Take your work of genius to a workshop or your family dinner and cast the parts. Just listen - let someone else do the reading. You’ll know almost instantly what drags and what doesn’t when you hear people drone on while reading your work.
10) ADD COMMERCIALS
Imagine your feature isn’t going to 110 pages but more like a 2-hour television production. Great. But were you aware that two hours of TV is really only eighty-eight minutes because of commercials? Forty-four minutes per hour.
Could you cut enough to adapt your 100 page work to that few pages? Try it. Imagine you have to to get paid. I bet you could.
~~~
Mark Sevi is professional screenwriter living in Southern California. As of this writing he has over 18 produced films. He also teaches and writes articles for national pubs about scriptwriting.
Exclusive to OC Screenwriters
Keep it short, no exposition, but give the details...
Often, when I read advice such as yours, it doesn't take scifi into account. I'm writing a SciFi piece and there are elements that I need to introduce, but when I try it's just blocks of text...
How do you approach this?
Perhaps this would make for a great forum topic?
thanks, alex
Take my advice with a grain of salt. I ain't no expert, but...
I am currently finishing up a script that has a central piece of sci-fi technology in it. I have a wonderful backstory for it. Have the basic theory of how it could work not only worked out, but vetted with some incredibly smart people. That said, when it comes to actually using it in the script, nobody cares. The one take away I got from writing the script is the story isn't about the technology. Even if the piece of technology is the title of the movie, it's not about the technology. Even if there is no point at all to the movie without the chunk of technology, it's not about the technology. It's about the human relationships in dealing with it or the situation it puts them in.
Think about it. Does anybody really care how the Enterprise can zip from one solar system to the next? Not the vast majority of folks. Over the course of 40 years, single lines of dialog have slipped out that make it appear as if there is a huge amount of detail in the Star Trek universe, but in any single episode, not all that much and in the movies, even less. When James T. Kirk wants to go somewhere, we don't need to get a lesson from Scotty on how warp drive works. Kirk just says "warp six" and zip; off it goes. What do we really know about the "flux capacitor" other than if it's working and goes 88 mph, BANG, time travel? Do we care about the details? Not really.
Ok, so what if you "really, really" have to explain something? Rather than have a talking head of one of your main characters doing it, take a look at how it was handled in both "Jurassic Park" and "The Rocketeer." In both cases, it's handled as a little movie within a movie showing how the technology came to be. Show, don't tell.